The Last House on Hollow Street
A free, fully-voiced haunted house horror mystery for Android and Web. Everything on this page may be republished freely for editorial coverage, reviews, and streams.
Fact Sheet
Key Technical & Publication SpecificationsThe Pitch
Synopsis & Game MechanicsHalloween night, 1987: three teenagers took a dare, walked into the abandoned Blackwood house on Hollow Street, and never came out. Thirty-nine years later the dare falls to you — stay until midnight.
A fully-voiced, choice-driven horror story featuring 59 branching passages, 20 painted scenes, and seven distinct endings (including one secret ending). An active Fear Meter locks away your bravest options when you panic, while the house itself speaks directly to you — learning your name, tracking your hesitation, and naming out loud the one door you never opened.
Built from the ground up for playing in the dark: painted scenery, a living generative Web Audio soundtrack that is never identical twice, and real-time narrative pressure — choices cost minutes and midnight is not a metaphor. Jump scares can be fully disabled via an unyielding accessibility toggle designed as a promise, not a suggestion.
Full Voice Cast
Studio narrators, the eccentric caretaker, the lost children of 1987, and the whisper of the house itself.
Dynamic Fear Engine
Reckless choices spike your pulse. High panic distorts perception and locks daring pathways.
7 Branching Endings
Uncover hidden clues, survive until 12:00 AM, or unlock the clandestine 7th secret conclusion.
Zero Ads & Privacy
No trackers, no telemetry, no internet permission required. Works completely offline.
Why Cover Hollow Street
Editorial Angles & Unique Selling Propositions- ✦ Rare Triple-A Voice Polish in a Free Indie Game: A choice-driven horror mystery with a complete studio voice cast and zero ads, accounts, paywalls, or data collection — no catch, works 100% offline.
- ✦ Human Horror Over Cheap Jump Scares: Atmospheric tension and psychological dread resolve to something deeply human — the dread has a heart and emotional resonance, not just a cheap jump.
- ✦ Seasonal Anthology Engineering: Created by a solo indie developer building an ambitious holiday anthology series (Holiday Paths), shipping a new standalone interactive fiction experience every holiday season.
Official Trailer
42-Second Teaser (1080p 60fps)https://youtu.be/GGvkdsP3sQg
Gameplay Screenshots
Click any image to view in fullscreen or downloadLogo & Brand Assets
High-Resolution Icons & Feature GraphicsAbout Red Planet Apps
Studio Overview & Media InquiriesRed Planet Apps
Red Planet Apps is an independent studio founded by Jonathan Marshall, dedicated to engineering high-performance software, web engines, and choice-driven interactive fiction. The studio creates the Holiday Paths anthology — delivering a new standalone interactive mystery for every major holiday.
Direct Inquiries · Review Copy Requests · Interviews
© 2026 Red Planet Apps. All rights reserved. Press & Creator License: Members of the press, reviewers, streamers, and content creators are explicitly authorized to freely republish all promotional artwork, screenshots, gameplay capture, trailers, and text on this page for review, stream, and editorial purposes without prior written permission.